The lead for Sony’s new console, Mark Cerny, who was also the lead system architect for the PS4, held an interview with Wired concerning information on the next-gen plans for Sony’s new console which has yet to be officially named.
So far Cerny states that the new generation for PlayStation won’t be out for 2019, but he did give privy to a few things about what’s in store for the future of the new PlayStation. Sony’s console-unofficially called the PlayStation 5 for the time being-will be backwards compatible for PlayStation 4 games. Additionally, the PS5 will include VR capabilities with hardware that will incorporate 3D audio sounds.
Cerny aims for something revolutionary with advancements in the CPU and GPU to become more powerful and therefore enhance graphics and visual effects. Additionally, the heart of the PS5 will be an AMD chip which Wired’s article states that:
“The CPU is based on the third generation of AMD’s Ryzen line and contains eight cores of the company’s new 7nm Zen 2 microarchitecture. The GPU, a custom variant of Radeon’s Navi family, will support ray tracing, a technique that models the travel of light to simulate complex interactions in 3D environments. “
“No game console has been able to manage it,” the article further states. Revolutionary indeed!
Cerny also goes further to explain that in the fall of 2015 he began to consider incorporating an advanced SSD in the next-gen console. Ask and you shall receive! The PS5 will incorporate an SSD that’s “specialized” for this new console.
Wired explains that when Cerny demonstrated, he showed the difference between loading times in Spider-Man’s in-game fast travel. On the PS4, it took 15 seconds, but on the next-gen, it took less than a second!
It’s going to be a long wait from now to the launch of the console. I for one cannot wait. I’m also hearing that it might behoove those of us wanting this console to perhaps update our T.V.s to the latest and greatest set.